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Senior Backend Developer- Unity/Photon + Playfab, Xbox live

We are looking for a Senior Backend Engineer to spearhead all backend game development for our Transmedia MMO. Required experience:

- PlayFab and PlayFab Cloud Script, Xbox live, Monetization networking, Social plugins, guilds, store etc

- experience with server-side programming: matchmaking, load balancing, anti-cheat, leaderboards

-Amazon cloud, Azure Cloud

About the position:



This is a long term collaboration, and as we have implemented our initial multiplayer network, we will rely on your expertise to continue the project's existing networking implementation strategy as we move from a vertical slice system complete to Beta Test and Launch and upgrades and follow on launches in this Transmedia Game/Book series.



It would be best if you were an expert in your ability to;

Get up to speed on an add additional networking functionality to the game to support a multiplayer.

Review and improve a robust, scalable framework that handles a Massive multiplayer interaction, withstand hacker attacks, DDoS, loss of service, fallbacks and backups, etc. Review,  polish, and improve implementation of  MultiPlayer and social interaction for supporting players'  Store, Social, Guilds, email, success, and failure push notifications for user awareness, engagement, retention, and sharing.



In this role, we expect you to become an indispensable member of the dev team, working closely with game designers, developers to add game features and functionality on top of already existing networking code on an agile transmedia, multi sub-game environment.

You are expected to discuss issues and propose solutions, and be a driving force in the project in terms of what happens on the networking side.

 


Position

Backend Developer


Must have Skills

  • Unity 3D

    Beginner

  • Python

    Beginner

  • XBox

    Beginner

Client Payroll

Up to 450 K/Year USD (Annual salary)

Fully Remote

english - Fluent

Languages
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Senior Backend Developer- Unity/Photon + Playfab, Xbox live

We are looking for a Senior Backend Engineer to spearhead all backend game development for our Transmedia MMO. Required experience:

- PlayFab and PlayFab Cloud Script, Xbox live, Monetization networking, Social plugins, guilds, store etc

- experience with server-side programming: matchmaking, load balancing, anti-cheat, leaderboards

-Amazon cloud, Azure Cloud

About the position:



This is a long term collaboration, and as we have implemented our initial multiplayer network, we will rely on your expertise to continue the project's existing networking implementation strategy as we move from a vertical slice system complete to Beta Test and Launch and upgrades and follow on launches in this Transmedia Game/Book series.



It would be best if you were an expert in your ability to;

Get up to speed on an add additional networking functionality to the game to support a multiplayer.

Review and improve a robust, scalable framework that handles a Massive multiplayer interaction, withstand hacker attacks, DDoS, loss of service, fallbacks and backups, etc. Review,  polish, and improve implementation of  MultiPlayer and social interaction for supporting players'  Store, Social, Guilds, email, success, and failure push notifications for user awareness, engagement, retention, and sharing.



In this role, we expect you to become an indispensable member of the dev team, working closely with game designers, developers to add game features and functionality on top of already existing networking code on an agile transmedia, multi sub-game environment.

You are expected to discuss issues and propose solutions, and be a driving force in the project in terms of what happens on the networking side.

 


Job Type

Client Payroll


Positions

Backend Developer


Must have Skills

  • Unity 3D

    Beginner

  • Python

    Beginner

  • XBox

    Beginner


Languages

english -Fluent

Up to 450 K/Year USD (Annual salary)

Longterm (Duration)

Fully Remote

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Derrick G

| United States