Lead Graphics Engineer - Render, Metal, OpenGL, C++
We are seeking a talented graphics lead engineer to join our team and help us to build the next generation of LiveSurface products. Interested in joining us? We’d love to hear from you.
Lead Graphics Engineer
What you’ll do:
_ Build the next generation of LiveSurface visualization products.
_ Work with the team to build a product roadmap and define milestones.
_ Plan and research best graphics technologies.
_ Assess and develop AR/VR applications.
_ Contribute to the overall product vision.
_ Architect clean, reusable and maintainable modules.
_ Leverage the latest frameworks to build new products.
_ Work tightly with application lead to integrate and influence the UI design.
_ Refactor, optimize and pull from existing code from LiveSurface frameworks.
_ Deliver beautiful, well implemented code that is performant and easy to understand.
Who you are:
_ A university graduate with an undergraduate degree or better.
_ An experienced engineer with a minimum of 5 years working on graphics code.
_ A fast learner, able to adapt to new frameworks quickly.
_ Experienced with a deep background in graphics and gaming.
_ Experienced in creating graphics or rendering software (as games or pro tools).
_ An expert in C, C++.
_ Up-to-date with the latest graphics frameworks.
_ An English speaker with strong communication skills.
_ Equally good at architecting as you are with refactoring.
_ Obsessed with clean, reusable modular architecture.
_ Focused on workflow and user experience.
Job Type
Client Payroll
Positions
UI AND UX Graphic Designer
Must have Skills
Languages
english -Basic
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Up to 450 USD/Hour
450 USD
Up to 450 K/Year USD (Annual salary)
Longterm (Duration)
Fully Remote
Joshua D