Engine, SDK, Application and Project Developers
Our company
We started our development operations in 2019 and we have the world’s first AR 3D modelling software for mobile devices, which is now available for beta testing on our website.
With a small team, we have created a build per working day (on average) during the last 6 months. Internally, each one of us represents a superhero character, so be aware, once you join the team, you will be one of them as well.
Actual job description
We’re looking for people (from architect to junior) who feel that these technologies shouldn’t be just the stuff of movies and games.
If your specialty falls between the following categories, we’d be more than happy to meet you:
C++ | 3D engine | GPU architecture | OpenGL | Mobile Platforms
More specifically we’d like to compliment our team with:
Engine and SDK developers who:
Code C++ using OpenGL
Are familiar with AR/MR
iOS and Android development
History with creating native plugins to Unreal and/or Unity
Application and Project Developers who:
Program in C++ and OpenGL
Are experienced in using different graphics SDK’s
Hands-on experience of building UI systems
AR/MR/XR familiarity
Different OS and architecture understanding
Job Type
Client Payroll
Positions
Software Architect
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5 - 30 USD/Hour (Hourly rate)
30 USD
5 - 30 K/Year USD (Annual salary)
Longterm (Duration)
Fully Remote
Miikka M