Backend Programmer (MMO Game Services)
Requirements
- A minimum of 3 years in a live services developer role for an online application or game
- Experience with Java, C#, or equivalent programming language
- Experience with Windows Server provisioning and management
- Expertise with cloud services platforms like AWS (EC2, RDS, S3)
- Experience with database development and management
- Experience developing tools with major scripting languages (Python, Node.js, etc)
- Experience developing internal web tools for monitoring and maintaining a live service application or game
- Familiar with continuous integration tools like Jenkins/Ansible or equivalents
- Familiar with version control systems like Perforce or equivalent
- Ability to operate mission critical systems with time/data sensitive requirements
- Ability to take on multiple roles and adapt to changing project conditions
- Ability to take criticism with a positive attitude and able to work well within a tight knit team environment
- C++ programming experience
- Experience with managing/deploying Unreal Engine game servers
- Desire to work on an independent game development team
- Passion for war/military themes, massive multiplayer games, and experimental game concepts
- Developing web tools to monitor server performance, player activity, and other live data
- Creating tools to manage game server parameters more efficiently
- Improving build pipelines
- Improving backup and recovery systems for server game state
- Improving security protocols for server infrastructure
- Deploying servers to development, test, and live environment
- Monitoring server health on a regular basis
- Be on call during off hours to diagnose and respond to server issues in the live environment
Job Type
Client Payroll
Positions
Backend Developer
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Up to 200 USD/Hour
200 USD
Up to 200 K/Year USD (Annual salary)
Longterm (Duration)
Onsite Toronto, ON, Canada
Mark N