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Mesh Processing Engineer

As a Mesh Processing Engineer, you will be responsible for improving the algorithms driving our ability to deliver on the web and mobile devices high quality 3D models generated through computer vision algorithms.

 

Qualifications:


  • Strong computer science foundation with focus on computer graphics (MS or equivalent experience preferred, but not required)

  • Degree in Computer Science, Mathematics, Physics, or misc. Engineering.

  • 4+ years experience

  • Experience building and optimizing high-performance 3D graphics applications (Games, CAD, Multimedia, etc)

  • Comfortable with a wide variety of programming languages and unix-style build tools.



Bonus qualifications:


  • Experience with geometric computer vision (SfM, SLAM, etc)

  • Comfortable with integrating multiple off-shelf tools into a tools pipeline. ( Eg: Maya, Unity, After Effects, Blender, etc) 

  • Location : Sanfrancisco (Or) Anywhere



Position

Full-Stack Developer


Must have Skills

  • Unity 3D

    Beginner

  • Unix

    Beginner

Client Payroll

Up to 450 K/Year USD (Annual salary)

Fully Remote

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Mesh Processing Engineer

As a Mesh Processing Engineer, you will be responsible for improving the algorithms driving our ability to deliver on the web and mobile devices high quality 3D models generated through computer vision algorithms.

 

Qualifications:


  • Strong computer science foundation with focus on computer graphics (MS or equivalent experience preferred, but not required)

  • Degree in Computer Science, Mathematics, Physics, or misc. Engineering.

  • 4+ years experience

  • Experience building and optimizing high-performance 3D graphics applications (Games, CAD, Multimedia, etc)

  • Comfortable with a wide variety of programming languages and unix-style build tools.



Bonus qualifications:


  • Experience with geometric computer vision (SfM, SLAM, etc)

  • Comfortable with integrating multiple off-shelf tools into a tools pipeline. ( Eg: Maya, Unity, After Effects, Blender, etc) 

  • Location : Sanfrancisco (Or) Anywhere



Job Type

Client Payroll


Positions

Full-Stack Developer


Must have Skills

  • Unity 3D

    Beginner

  • Unix

    Beginner

Up to 450 K/Year USD (Annual salary)

Longterm (Duration)

Fully Remote

Skip

Isabella E

| United States