C++ Software Developer (3D/QT)
Position Overview
We are searching for passionate C++ software developers experienced with the Qt and 3D frameworks. We're not just looking for coworkers but for stakeholders and adventurers – driven people that want to make a difference through their work. Whether your passion is researching new algorithms, creating beautiful UIs or writing complex real-time shaders, you’re guaranteed to find something that keeps you motivated!
While we love to build our team at our HQ here in Stuttgart, Germany, we’re open to hiring exceptional people for remote positions as well. So, whether you work remotely or in our Stuttgart office, you’ll be part of a thriving work culture that embraces online communication and tools that bring us closer together.
The kind of people we’re looking for:
Self-starter with a getting-things-done attitude:
You have a solid C++ background (4+ years) and you’re not scared of big code-bases and tricky tasks. Your work methods are well-structured and self-organized and you love moving tasks from the backlog to done. You also understand the project, and create tasks for epics that need to be worked on next. Effectivity when working is important to you, so you rely on software such as Slack, GIT, Sourcetree, Sublime, Trello and JIRA.
You love to improve and always seek to learn:
You’re not only part of a team that’s just working on the code base. You’re part of a team that makes sure everybody’s skills and the quality of our code base continuously improves.
Collaborative and Self-Aware:
You understand what’s necessary to create a collaborative engineering culture. You help build understanding and empathy within your team, and actively work to bring people into the conversation and understand their viewpoint.
What you’ll do:
First, we will figure out the area that you can thrive in and become a stakeholder of the engineering process.
We’ll do this through an open dialog with you, when we talk about projects you’d like to drive at our company that would overlap well with your experience.
You’ll be working on products and technology that you find interesting and challenging.
Bonus Skills:
You have shipped titles in the AAA games industry.
You have work experience at major companies or competitors in our space.
Experience managing large engineering projects.
Proficient with 3D frameworks such as OpenGL, Vulkan or Direct X.
Ability to write material shaders with HLSL, GLSL or Metal.
Experience with lighting and rendering techniques.
Familiar with 3D engine development.
Job Type
Contract Base
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Flexible Pricing
Flexible Pricing
Up to 140 K/Year USD (Annual salary)
Fully Remote
Manfred N