About Me
- I have 5.0+ years of experience in Game and Application industry and experience on various platforms.
- Very good experience of 3.0+ on Unity3D engine.
- Strong in handling Unity3d plugins like Vuforia , Prime31, NGUI ,Ad...
- Strong in handling Unity3d plugins like Vuforia , Prime31, NGUI ,Admob, Facebook.
- VR and AR development with Unity3d and various supportive plugins.
- Uploading and maintenance of App Stores of iOS , Mac and Google.
- Strong in OOPS concepts.
- Firm experience in porting code from one platform to another.
- Very good in handling Unity Canvas UI programming , Animations , Particles and gameplay mechanics.
- Basic knowledge in 3D rendering pipeline.
- Keen on playing and exploring new games irrespective of platforms.
Skills
Web Development
Programming Language
Game Development
Data & Analytics
Mobile Apps
Graphic Design
Others
Software Engineering
Development Tools
Software Testing
Portfolio Projects
Company
Occupy Ball Street Game
Description
Role: Game Programmer
Responsibilities:
- Posrted code from iOS to Android based application
- Worked on Asset bundling for Uploading and Downloading data from Server.
- Worked on GUI of the Game.
- Setup the entier In-App purchase structure with prime31.
Tools
GitManners And Mischief
https://play.google.com/store/apps/details?id=com.kimosborne.mannersandmischiefThe House - Minilobes
https://play.google.com/store/apps/details?id=com.kimosborne.mannersandmischiefpro&hl=enCompany
POC’s for Enterprise solutions
Description
Responsibilities:
- Enhancing different enterprise solutions with immersive technology with AR, VR and MR.
- working on Unity Vuforia for virtual walkthrough of TechM campus.
- AR based games for HR policies.
- VR based presentation for clients to understand the TechM Solutions and organisation structure.
Skills
Virtual reality (VR)Tools
Github