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About Me
- Extensive experience C# and Java.
- Adequate experience with C and C++
- GUI programming with Visual Studio and Windows Forms.
- Cyberphysical System programming.
- Experience in web development.
- Mi...
- Cyberphysical System programming.
- Experience in web development.
- Minor experience in VR programming with Unreal Engine.
Skills
Portfolio Projects
Contribute
I did various back end programming tasks to ensure proper functionality of software.
Description
Our team was responsible for creating a Flood Simulation software, very close to game development. The software was suppose to read past flood simulation data and run a 3d simulation of the FGCU campus from real landscaping data. The flood data recorded various water levels at certain coordinates. That data was used to create a procedural mesh using Unreal Engine.
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