Joseph A.

Joseph A.

C++ software engineer and game developer

Phoenix , United States

Experience: 25 Years

Joseph

Phoenix , United States

C++ software engineer and game developer

120000 USD / Year

  • Start Date / Notice Period end date: 2019-12-31

25 Years

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About Me

Software engineer and developer with over 20 years of C++ and C experience. Extensive experience in casino gaming and consumer video game industries. Self-taught programmer who has been creating games for over 30 years. Programming languages inclu...

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Portfolio Projects

Balls to the Walls

http://www.gamersden.com

Company

Balls to the Walls

Description

Entire App

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ELECTRONIC ARTS

Company

ELECTRONIC ARTS

Description

Senior Software Engineer Contractor – implemented backend features using C++ and an OO database tool in an Agile environment to release NBA Live 2018 for the Xbox One and PS4 console platforms.

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Skills

C++

ARISTOCRAT TECHNOLOGIES

Company

ARISTOCRAT TECHNOLOGIES

Description

Senior Software Engineer Contractor - resolved C/C++ issues in core casino game code base under both Windows and embedded Linux in an Agile environment. Developed features for mechanical stepper slot machines.

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Skills

C++

Hipnosis Studios

Company

Hipnosis Studios

Description

Principle Software Engineer Contractor- Ported and updated vintage licensed games for the iOS market using and enhancing my custom framework. Released Bloxx Arcade, an iOS and Android game app title, to the iTunes App store and Google Play, including multiple updates.

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Skills

C++

VIP Games

Company

VIP Games

Description

Principal Software Engineer Contractor- Lead technical and asset coordination for the team. Developed cross platform Windows/iOS slot machine applications for four slot machine titles for use in marketing of the slot machine design packages. Coded in C++ using the Visual Studio IDE, Marmalade, App Game Kit, and SDL SDKs.

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Skills

C++ C Language

Beyer Productions

Company

Beyer Productions

Description

Principal Software Engineer Contractor – Lead technical and asset coordination for the team. Developed front end applications for over 70 Windows based casino style games for multiple clients. Developed a toolkit used to provide rendering, sound, and I/O support for all the games. Coded in C++ using the Visual Studio IDE, DirectX, OpenGL, Rad Bink, and SDL SDKs  as well as Tiny XML, zlib, mySQL and SVN.

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Skills

C++ C Language