3D Generalist / Artist / Modeller
Requirements:
- Exceptional understanding of form, shape, structure, and silhouette.
- A good eye for Light, Shades, Color, and Detail in creating Texture Maps of different material types.
- Good understanding on Game stylization.
- Expert knowledge of MAYA, Blender, Photoshop, ZBrush and Substance Painter.
- Knowledge in various aspects like Modeling, Texturing, Rigging and Animation.
- Excellent knowledge of real-time modeling techniques (Shaders, PBR, Normal maps, Displacement maps etc.)
- Strong low and high poly modeling and texturing skills.
- Familiarity with game development life cycle.
- Understanding of cross platform game asset development workflows.
- Knowledge of software packages and tools of the games industry like Unreal or Unity is a plus.
- Knowledge when comes to Architecture, Human Anatomy is a strong plus.
- Project handling skills.
- Good organization and time management skills.
- Experience coaching and/or mentoring other artists.
- Keen understanding of mobile games and broad video game culture.
- An attitude to self-organize and be a good team player.
- Willingness to go that extra mile to support game development process on various fronts.
Job Type
Payroll
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400.00 USD
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14 - 34 K/Year USD (Annual salary)
Longterm (Duration)
Onsite Pune, Maharashtra, India
India
Saurabh M