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Senior Developer (Modern Media Systems )

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Description

Job Description: Senior C++ Developer (Modern Media Systems)

 

 

 

Position Overview

 

We are Building a cutting edge Ultra Low Latency Streaming platform (For Cloud Gaming & VDI) for Vendor Neutral OS and Hardware.

 

 

 

Core Responsibilities

 

● Architect and implement accelerated media pipelines using C++20/23 with modern tooling

 

● Develop & Maintain WebRTC/FFmpeg solutions with hardware acceleration (AV1, VP9, H.265)

 

● Build cross-platform desktop capture (Windows DWM, macOS CoreGraphics, Linux PipeWire)

 

● Design real-time networking systems with QUIC, WebTransport, and low-latency protocols

 

● Implement algorithmic optimizations for video encoding, decoding and other pipelines

 

● Write production-grade code with modern C++ (concepts, coroutines, modules)

 

● Optimize for core OS internals - Windows kernel APIs, Linux io_uring, macOS

 

 

 

Required Technical Expertise (Must-Have):

 

* 4-6 years production C++14/17/20 experience

 

* Modern tooling: CMake 3.25+, Conan 2.x, vcpkg

 

* WebRTC, FFmpeg or GStreamer with NVENC/QuickSync

 

* Desktop capture: DXGI (Win), AVFoundation (macOS), PipeWire (Linux)

 

* 2/3 platforms: Windows 11, macOS Sonoma+, Ubuntu 24.04+

 

 

 

Algorithms & Data Structures:

 

* Video codecs, motion estimation, rate-distortion optimization

 

* Lock-free data structures, RCU, hazard pointers

 

* SIMD intrinsics (AVX2/AVX-512), NEON optimization

 

 

 

Networking & OS Internals:

 

QUIC, WebTransport, TURN/STUN/ICE implementation

 

Linux: epoll, io_uring, eBPF, namespaces, cgroups

 

Windows: IOCP, ETW tracing, Win32 threading model

 

Socket programming, TCP congestion control, BBR

 

 

 

 

 

Preferred Modern Skills

 

* C++23 coroutines for async I/O

 

* eBPF for performance monitoring

 

* WASM modules for browser integration

 

* Rust interoperability (cxx crate)

 

* Composable kernels with SYCL/DPC++

 

* Real-time Linux (PREEMPT_RT)

 

 

 

 

 

Who You Are

 

● 4-5 years hands-on C++ systems programming

 

● Passionate about AI-augmented development workflows

 

● Comfortable debugging core OS internals

 

● Thinks in algorithms first, implementation second

 

● Shares knowledge via internal tech talks and open source

 

● Age 25-35 (high energy, modern mindset)

 

 

 

 

 

LOCATION PREFERED : MUMBAI, PUNE

 

 

SALARY RANGE 20-27LPA

 

STRICT NEEDED : WEBRTC OR STRONG MEDIA FOUNDATION CODEC

 

Position

Media Systems Engineer

Must have skills

C++ - 3 years

Nice to have skills

MEDIA FOUNDATION CODEC - 3 years

Windows 11 OS - 3 years

Ubuntu 24.04 - 3 years

Algorithms & Data Structures - 3 years

WebRTC M100+ - 3 years

AVFoundation (macOS) - 3 years

Networking & OS Internals - 3 years


About the Company

Oneplay is a decentralised & open-source cross-platform cloud gaming platform.

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