Harshal P.

Harshal P.

UNITY 2D/3D GAME DEVELOPER

Vadodara , India

Experience: 4 Years

Harshal

Vadodara , India

UNITY 2D/3D GAME DEVELOPER

8007.36 USD / Year

  • Notice Period: 15 Days

4 Years

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About Me

= Working as Unity 2D/3D game developer in company name invisible fiction of Gujarat,India.I am happy that my passion is my profession as I am game     developer.

=  I have above 2.5 years of Unity game developer experience.

=...

=  I have above 2.5 years of Unity game developer experience.

=  i have worked on around above 8 small,medium and big Unity game projects with single handed or team work. 

=  Has also done work around one year as freelancer in Gaming before starting in Unity game development.

= Before freelanceing, done some work in asp.net , and that c#  work helps me on currenlty in my Game developing .

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Portfolio Projects

• Squid Octopus,• DoorSmash ,• OrbbecWitChoperDroper,• Zombie PhentomGun:• Kinect With Aquariam:

Company

• Squid Octopus,• DoorSmash ,• OrbbecWitChoperDroper,• Zombie PhentomGun:• Kinect With Aquariam:

Role

Full-Stack Developer

Description

  • OrbbecWitChoperDroper:

Duration:                    1 Month.

Technologies:             Unity 2019.1.0 , Visual Studio.

Description:                  This project is developed to make game for Game Zone by using Orbbec sensor tool can kill dropping 2D chopper on projector screen by our 3D hand.

  • Zombie PhentomGun:

Duration:                    3 Months.

Technologies:             Unity 2018.1.1, Visual Studio.

Description:                  This project is developed by phantom gun which work as joy stick with Bluetooth to kill 3D zombie model on TV screen. 

  • Kinect With Aquariam:

Duration:                    2 Months.

Technologies:             Unity 2017.x , Visual Studio .

Description:           In this AR project using region capture plug-in in which first by detecting fish marker by AR camera and that it save texture in model , which will be displayed on screen as aquarium to kill by kinect sensor.

  • ImmersiveCycleSystem:

Duration:                    1 week

Technologies:             Unity 2017.x, Visual Studio.

Description:                  In this small part of project , display 360 video/image on mobile and to see all 360 angle of video/image used  joystick.

 

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Company

Invisible Fiction

Role

Full-Stack Developer

Description

  • TableTopCar:

Duration:                    15 days.

Technologies:             Unity 2017.x, Visual Studio.

Description:                  This project is developed to make multiplayer car game in AR. In this i have to smooth the car movement which has been done with network transform component and using some assets  like smoot sync , AnySync.

  • Elephent Jungle:

Duration:                    15 days.

Technologies:             Unity 2017.x, Visual Studio.

Description:                  In this AR project , needed to add new features for elephant moving on jungle like swipe/throw bananas to elephant in jungle by our hand on mobile etc and merge this effect to previous project

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Verifications

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Preferred Language

  • English - Fluent

  • Hindi - Fluent

Available Timezones

  • New Delhi [UTC +5]

  • Eastern Daylight [UTC -4]

  • Central Daylight [UTC -5]

  • Mountain Daylight [UTC -6]

  • Pacific Daylight [UTC -7]

  • Further EET [UTC +3]

  • Greenwich Mean [UTC ±0]

  • Eastern EST [UTC +3]

  • Eastern European [UTC +2]

  • Australian EDT [UTC +11]

  • Australian CDT [UTC +10:30]

  • Dubai [UTC +4]

  • China (West) [UTC +6]

  • Singapore [UTC +7]

  • Hong Kong (East China) [UTC +8]