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About Me
Senior iOS Engineer since 2009, specializing in large-scale multi-threaded native apps for all iOS devices, built in Objective C 19 years experience creating and implementing award-winning interactive audio for AAA video games 28 years experience as ...
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Portfolio Projects
Description
Global Feast Productions is an incorporated company specializing in complete iOS, Mac, and web server solutions. As CEO, my role is to procure and negotiate contracts, manage time estimates for tasks across multiple disciplines, and manage finance. In the past year, the company has grown to the point where it was handling three contracts simultaneously with two employees in Canada and one overseas.
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The Mill is a high end development house developing an interactive “tent-pole” application for a new piece of augmented reality (AR) hardware to be released in the spring of 2018. Using the very latest in proprietary AR technology, my role is to create native C++ audio DSP plugins that are managed via C# script in Unity.
Project Highlights
- Developed comprehensive suite of DSP modules such as:
- Stereo Delay Line with Low Pass Filter
- Resonant Multi Mode Filter (High Pass, Low Pass, Notch, and BandPass)
- Sample Granulator
- 8 voice digital synthesizer, with 3 multi-waveform oscillators, 3 ADSR envelope generators, 2 LFOs, Multimode Filter, and VCA, all with a configurable modulation matrix.
Description
Developed comprehensive suite of DSP modules such as: Stereo Delay Line with Low Pass Filter Resonant Multi Mode Filter (High Pass, Low Pass, Notch, and BandPass) Sample Granulator 8 voice digital synthesizer, with 3 multi-waveform oscillators, 3 ADSR envelope generators, 2 LFOs, Multimode Filter, and VCA, all with a configurable modulation matrix.
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