Darshan T.

Darshan T.

Scrum Master / IT project Manager.

Pune , India

Experience: 14 Years

Darshan

Pune , India

Scrum Master / IT project Manager.

42972.8 USD / Year

  • Notice Period: Days

14 Years

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About Me

To build a career with leading corporate of hi-tech environment with highly talented and dedicated people, which will enable me to explore myself completely and to realize my true potential. Willing to work as a key player in a competitive, creati...

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Portfolio Projects

Description

It is an addictive cricket T20 game. The game consists of 12 teams competing with each other for the world cup. 2 exciting modes to choose from: - Championship Mode and Quick match mode. Achievements feature was added to keep the user more engaged in the game. Many challenges for the user to choose from for batting and bowling by setting targets.

Role and Responsibilities:

  • Managing the entire project right from design phase till final deployment.
  • Responsible for maintaining the cost of the project within the approved cost.
  • Also responsible for individually working on Achievements and Super Over feature addition in this game.

This is one of the top downloaded games all over the world.

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Description

The aim of this game is to run as far as possible and destroy all the enemies on our way. 15 levels interesting game play with powerups and bonuses available while running. When the bar at the bottom of the screen reaches its full length, it means that the level is complete.

Role and Responsibilities:

  • Converted the entire code from BREW to J2ME.
  • Setting up a plan for code conversion as per the timelines.
  • Maintaining code backup on regular basis.

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Description

This is a simple and addictive game consisting of 51 levels wherein certain no. of tiles is placed in each level. Ball is launched from a pad which moves at the bottom of the screen horizontally. The aim is to destroy all the tiles to proceed to the next level. Special tiles are to be watched out in the further levels which give bonus points and complicate the completion of level.

Role and Responsibilities:

  • Converted the entire code from BREW to J2ME.
  • Setting up a plan for code conversion as per the timelines.
  • Maintaining code backup on regular basis.

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Description

This is an addictive racing game with colorful graphics. This is a top view racing car game where the user has to control his car by moving it left/right to avoid other cars coming from opposite direction. User can choose one among various cars. A map view is shown on level progression.

Role and Responsibilities:

  • Managing the entire project right from design phase till final deployment.
  • Responsible for maintaining the cost of the project within the approved cost.
  • Was responsible for writing logic for map selection screen and character selection screen.
  • Also responsible for providing valuable inputs for the new Drag functionality implemented in the game for moving car left/right.

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Description

This is an addictive racing game with colorful graphics. This is a side view racing bike game where the user has to control his car by moving it up/down to avoid other obstacles coming from opposite direction. Also the user has to collect various pickups for fuel and to replenish energy and speed levels. But he has to complete with AI(another bike) which may collect all pickups.

Role and Responsibilities:

  • Managing the entire project right from design phase till final deployment.
  • Responsible for maintaining the cost of the project within the approved cost.
  • Was responsible for writing logic for AI character and its movements.

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Description

  • This is basically a reward management system which enables integration of Facebook in existing J2ME and Android games.
  • This component was integrated in existing games/apps with close co-ordination with Third party client.
  • The high score earned in the game is converted to reward points. Those are earned on successful login.
  • User can also send invites to friends for playing this game/app.
  • Can also redeem rewards/points on shopping at select places.

Role Played:-

  • Was responsible for the entire product management.
  • Responsible for tracking issues in existing games/apps on integration of component and sorting them out.
  • Responsible for handling client calls to ensure smooth completion of project.
  • Responsible for QA of the product and sending across the QA report to the client on regular basis.

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Description

The project was implemented in JAVA. The title was 'Audio-Video Communication'. That is helpful for any company where Audio-Video communication is required between any two persons in that company. Data transfer was done by JMF (Java Media Framework) tool.

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