JULIO N.

JULIO N.

UNITY DEVELOPER

Santa Helena ,

Experience: 2 Years

JULIO

Santa Helena ,

UNITY DEVELOPER

13345.6 USD / Year

  • Immediate: Available

2 Years

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About Me

Brazilian, 22 years old. I work as a Unity developer in AR/VR apps and game development. I have two papers published in conferences and as a highlight case I can mention the transition from the traditional training of Azul Airlines pilots to VR devel...

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Portfolio Projects

Description

Augmented reality app to simulate how the baseboards, roundabouts and boiseries of the Meu Rodapé store will look like at customers' homes.

Link: https://drive.google.com/drive/folders/1vLnkwJflg_8xbI3Cwvvsb6
Znqoyk4Ptr?usp=sharing

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Description

This project was made to become a member of the AI lab I participate in, and in it I retrained a neural network for the characters on the screen to balance the ball on their head without dropping it.

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Description

I'm a Game Jam participant and last year this was the game I created and I was its programmer. It was done in 2 days and published on the web.

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Description

Candy Catch was the first hyper casual game I made some time ago for learning purposes. It is a simple but fully functional game.

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Description

Educational team board game that will be sold and marketed to municipalities and private schools.

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Description

  • Real-time wall painting app with Unity and OpenCV for Paints Killing.
  • Link : https://play.google.com/store/apps/details? id=com.TintasKilling.TintasKillingSmartSimulator&hl=pt_BR≷= US

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Description

  • This project is a gamified simulator in which the pilot trains the flight checklist in VR using hand tracking.
  • Links: https://www.youtube.com/watch?v=LnMlklS8Sb8
  • https://www.youtube.com/watch?v=m4KF8W6hqnk
  • https://simpleflying.com/azul-improving-pilot-training-vr/
  • https://olhardigital.com.br/2022/03/25/carros-e-tecnologia/azul-conecta-vai-adotar-realidade-virtual-em-treinamento-parapilotos/

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Description

This project is a gamified simulator in which the pilot trains the flight checklist in VR using hand tracking.

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