Julio N.

Julio N.

Unity Developer

Santa Helena ,

Experience: 2 Years

Julio

Santa Helena ,

Unity Developer

13345.6 USD / Year

  • Immediate: Available

2 Years

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About Me

Brazilian, 22 years old. I work as a Unity developer in AR/VR apps and game development. I have two papers published in conferences and as a highlight case I can mention the transition from the traditional training of Azul Airlines pilots to VR de...

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Portfolio Projects

Smart Simulator

Company

Smart Simulator

Description

  • Real-time wall painting app with Unity and OpenCV for Paints Killing.
  • Link : https://play.google.com/store/apps/details? id=com.TintasKilling.TintasKillingSmartSimulator&hl=pt_BR≷= US

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Skills

OpenCV

Azul Airlines - Train of Pilots

Company

Azul Airlines - Train of Pilots

Description

  • This project is a gamified simulator in which the pilot trains the flight checklist in VR using hand tracking.
  • Links: https://www.youtube.com/watch?v=LnMlklS8Sb8
  • https://www.youtube.com/watch?v=m4KF8W6hqnk
  • https://simpleflying.com/azul-improving-pilot-training-vr/
  • https://olhardigital.com.br/2022/03/25/carros-e-tecnologia/azul-conecta-vai-adotar-realidade-virtual-em-treinamento-parapilotos/

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Company

Meu Rodapé

Role

Mobile Developer

Description

Augmented reality app to simulate how the baseboards, roundabouts and boiseries of the Meu Rodapé store will look like at customers' homes.

Link: https://drive.google.com/drive/folders/1vLnkwJflg_8xbI3Cwvvsb6
Znqoyk4Ptr?usp=sharing

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Company

E-Battle

Role

Full-Stack Developer

Description

Educational team board game that will be sold and marketed to municipalities and private schools.

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Company

Guerra de Canudos

Role

Web Developer

Description

I'm a Game Jam participant and last year this was the game I created and I was its programmer. It was done in 2 days and published on the web.

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Skills

Unity 3D WebGL

Company

Project using Machine Learning with Unity

Role

Full-Stack Developer

Description

This project was made to become a member of the AI lab I participate in, and in it I retrained a neural network for the characters on the screen to balance the ball on their head without dropping it.

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Company

Candy Catch

Role

Mobile Developer

Description

Candy Catch was the first hyper casual game I made some time ago for learning purposes. It is a simple but fully functional game.

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Verifications

  • Phone Verified

Preferred Language

  • English - Conversational

  • Spanish - Basic

  • Portuguese - Native/Bilingual

Available Timezones

  • Eastern Daylight [UTC -4]

  • Central Daylight [UTC -5]

  • Mountain Daylight [UTC -6]

  • Pacific Daylight [UTC -7]

  • Eastern European [UTC +2]

  • Eastern EST [UTC +3]

  • Greenwich Mean [UTC ±0]

  • Further EET [UTC +3]

  • Australian EDT [UTC +11]

  • Australian CDT [UTC +10:30]

  • Dubai [UTC +4]

  • New Delhi [UTC +5]

  • China (West) [UTC +6]

  • Singapore [UTC +7]

  • Hong Kong (East China) [UTC +8]